The Nether: A Brief History of Virtual Reality

By Maggie Rogers

WHAT IS VIRTUAL REALITY? Virtual Reality (VR) is central to Jennifer Haley’s The Nether. VR is computer-generated simulation of a three-dimensional image or environment. It can be interacted with in a seemingly real or physical way by a person using special electronic equipment. It is most frequently accessed by using items such as a helmet with a screen inside or gloves fitted with sensors. The term was term coined in the 1980s by Jaron Lanier, a pioneer in the field. Research into this area of technology has been explored since the 1800s and is now becoming accessible and affordable to the masses.

Here is a brief summary of how far we have come with this technology:

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